Peripherals Launch
CGI product reveal with no talent and no location.
Inside a machine, inside a process, inside an idea. Animation earns its cost when it shows something no shoot could, and wastes it when it decorates something a shoot could have done better.
Product reveals, abstract systems and brand motion.
CGI product reveal with no talent and no location.
An abstract platform made legible through motion.
Craft for its own sake. Motion design as the whole point.
Animation studios animate. That is the conflict of interest. A lot of briefs that arrive as animation jobs would be better, cheaper and more persuasive as a shoot.
Because we do both, the format follows the idea rather than the capability. When animation genuinely is the answer, we build it properly and in house.
You will see exactly what the film looks like before the expensive part starts.
What has to be understood, and whether animation is genuinely the right tool. We will say if it is not.
Script written to be spoken, then boarded.
Two or three fully rendered frames. This is where the look is signed off, not at first cut.
Animate, sound design, and every cutdown. Two rounds of revisions.
Animation cost is build time, not runtime. A simple two-minute piece can cost less than a complex thirty-second one.
Type, shapes and existing assets in motion. Fast and clean.
Custom illustration, character or UI animation designed from scratch.
3D product work, or animation composited into live action.
Tell us what it has to do, where it runs and when you need it. You get a fixed written quote before anything starts, and we will tell you if a smaller package does the same job.
2D for most things. 3D when the product is physical, the detail matters, or the object does not exist yet. We will tell you which your job needs.
Yes. If the guidelines stop at logo and colour, we will build the motion language on top and hand it over as a system.
No. It is built here, which is why we can change things late without a two-week round trip.
Yes, and working from a real build beats a generic mockup every time.
Every case study is written up end to end: the brief, the decisions and what the work did.
Tell us what has to be understood. We will tell you honestly whether animation is the right tool.