Trade Show Animation
Flat 2D characters explaining a real-time risk product, designed to read from across a trade show floor.
Some stories need a person on screen who does not exist yet. A 2D character can be anyone, anywhere, doing anything.
Content Department makes 2D animation and character animation for brands across Australia, from our Sydney studio: illustrated characters, scenes and worlds for explainers, product stories and campaigns. Characters let you show a customer’s problem and the fix without a cast, a location or a shoot day.
Flat 2D character animation for Nexon, made to stop people walking past a trade show stand and explain a real-time risk product in under two minutes.
Flat 2D characters explaining a real-time risk product, designed to read from across a trade show floor.
2D animation goes wrong when the style is chosen before the story. A beautiful character with nothing to do is just an expensive mascot.
We write the story first: who the character is, what problem they have, and the moment it changes. Then we design the characters and the world to tell that story as simply as possible.
Each step is signed off before the next, so nothing expensive changes late.
What it has to explain, who it is for and where it runs. The script comes first, because animation is expensive to change once it moves.
A few finished-looking frames so you can see the look before anything is animated.
A rough, timed version of the whole film with the voiceover, so pacing is fixed before the build.
The full build, sound design, revisions and every cutdown you need.
Every project is quoted up front after a short call.
One character, one idea. Social, ads and event screens.
A full character-led explainer with voiceover.
A recurring cast across a campaign or a product range.
Tell us what it has to do, where it runs and when you need it. You get a fixed written quote before anything starts, and we will tell you if a smaller package does the same job.
Explainers, product and service stories, training, trade show screens and social campaigns: anywhere a real shoot would be too expensive, too slow or simply impossible.
Yes. Characters are designed for your audience, and we can build a reusable cast if you plan more than one film.
2D suits stories, characters and ideas. 3D suits physical products and detail. We will tell you which your project needs, and why.
Every case study is written up end to end: the brief, the decisions and what the work did.
Tell us the problem your customer has and how you fix it. We will come back with a story and a fixed price.