Gaming & Consumer Tech Video Production Sydney

Gamers skip anything that looks like an ad. We make launch content that looks like it belongs in their feed.

Content Department makes product launch spots, CGI and esports content for gaming and consumer tech brands in Sydney. The audience is young, fast and allergic to marketing, and the products are small, detailed and often released in several colourways. Both problems have the same answer: plan the craft around the product and cut for the feed first.

CGI + liveBuilt or shot, or both
Every colourwayWithout a reshoot
Feed firstVertical cutdowns included
SydneyOur own studio
What gaming and tech brands actually need

Four things, and the audience notices when one is missing.

01

The product, perfectly

Peripherals are small, glossy and full of detail. CGI and macro work show the product better than a tabletop shoot, and every colourway can be rendered without a reshoot.

02

Credibility with players

Gaming audiences know the scene. Content built around real teams, players and gameplay earns attention a generic ad cannot.

03

Everything ready at launch

Launch windows are short. Every asset needs to be ready on day one, from the hero spot to the vertical cutdowns.

04

A range that reads as one

When headsets, mice and keyboards launch together, the content has to make them feel like one family, not three separate ads.

Sector work

Built to win, and built in 3D.

A 30-second CGI spot for Logitech G peripherals, and a hype film built around the G2 Esports team.

Logitech G, Gaming Peripherals Spot
Logitech G

Gaming Peripherals Spot

A 30-second CGI spot for headsets, mice and keyboards. Every product built in 3D, every colourway on its own set.

Read the case study
Logitech G, G2 Esports Hype Film
Logitech G

G2 Esports Hype Film

Built around the G2 Esports team. Designed, tested, built to win.

Why us

Gaming content lives or dies on craft.

A gaming audience will notice a lazy render, a fake setup or a stock gameplay clip in the first second. The craft is not decoration. It is the credibility.

We build products in 3D when the detail matters, film real players when the story matters, and cut every launch for the vertical feed as well as the widescreen hero.

  • CGI product builds, so every colourway ships without a reshoot
  • Real teams and players, not actors holding controllers
  • Vertical cutdowns planned into the launch, not bolted on
  • Built in Australia, for brands selling to Australians
Before you brief us

Questions we get asked.

Can you do CGI of our products?

Yes. The Logitech G spot was built entirely in 3D, with each colourway on its own set.

Do you work with esports teams and creators?

Yes. The G2 hype film was built around the team itself.

Can local and global teams reuse the assets?

Yes. We plan cutdowns and aspect ratios up front so every market gets what it needs from the same production.

Launching a product gamers will actually watch?

Send us the product and the launch date. We will come back with a direction and a fixed price.